21:9
Fix Required
32:9
Fix Required
Gameplay Scaling
Vert-
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Over-zoomed
Black Bars
None
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe
Overview
Out of the box, ARK: Survival Ascended crops the view on wide displays instead of widening it, so on a 32:9 monitor the game looks noticeably zoomed-in. A one-line Engine.ini edit (AspectRatioAxisConstraint=AspectRatio_MaintainYFOV) switches the aspect constraint so the extra width is used properly, after which you'll likely need to lower your in-game FOV slider. Usable at 5120x1440 once fixed, but this is a manual, unofficial workaround rather than anything Studio Wildcard built in.
Compatibility details
21:9 SupportFix Required
32:9 SupportFix Required
Gameplay ScalingVert-
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVOver-zoomed
Black BarsNone
StretchingNone observed
Fixes
Recommended fix
Engine.ini AspectRatioAxisConstraint=AspectRatio_MaintainYFOV edit
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Already have one of these? It works too
Third Person Camera ZoomUse alongside the Engine.ini fix if you want the third-person camera to pull back further on 32:9; requires the mod enabled singleplayer or on a modded server.
Learn more
Community reports
3440×1440
Working with fix
Default view is over-zoomed; Engine.ini edit fixes it, then FOV slider needs to be lowered.
Jul 14, 2026
5120×1440
Working with fix
Needed the Engine.ini fix plus the Third Person Camera Zoom mod to get a comfortable field of view at 32:9.
Jun 8, 2026
Patch history & verification
current live buildSep 18, 2026
Verified via Steam guide and gameplay.tips — confirmed default over-zoomed behavior at wide aspect ratios and the Engine.ini workaround.
