21:9 & 32:9 compatibility database

Does it actually work in ultrawide?

Check 21:9 and 32:9 support, HUD behavior, cutscenes, FOV issues, mods and fixes for PC games — before you launch.

675games tracked
10compatibility fields each
1998sources cited
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Excellent Cyberpunk 2077 — 32:9 preview
Cyberpunk 20772020
32:9
Native
HUD
Edge-positioned
21:9
Native
Fix
Mod
Partial Elden Ring — 32:9 preview
Elden Ring2022
32:9
Fix Required
HUD
Edge-positioned
21:9
Fix Required
Fix
Flawless Widescreen
Good Red Dead Redemption 2 — 32:9 preview
Red Dead Redemption 22019
32:9
Native
HUD
Centered
21:9
Native
Fix
Mod
Excellent Baldur's Gate 3 — 32:9 preview
Baldur's Gate 32023
32:9
Native
HUD
Centered
21:9
Native
Fix
Not needed
Excellent Battlefield 6 — 32:9 preview
Battlefield 62025
32:9
Native
HUD
Edge-positioned
21:9
Native
Fix
Not needed
Good ARC Raiders — 32:9 preview
ARC Raiders2025
32:9
Partial
HUD
Centered
21:9
Native
Fix
None available
Poor Monster Hunter Wilds — 32:9 preview
Monster Hunter Wilds2025
32:9
Fix Required
HUD
Edge-positioned
21:9
Partial
Fix
Mod
Excellent Helldivers 2 — 32:9 preview
Helldivers 22024
32:9
Native
HUD
Edge-positioned
21:9
Native
Fix
Not needed
Good Kingdom Come: Deliverance II — 32:9 preview
Kingdom Come: Deliverance II2025
32:9
Native
HUD
Centered
21:9
Native
Fix
Not needed
Partial Clair Obscur: Expedition 33 — 32:9 preview
Clair Obscur: Expedition 332025
32:9
Partial
HUD
Centered
21:9
Native
Fix
Mod
Excellent Forza Horizon 5 — 32:9 preview
Forza Horizon 52021
32:9
Native
HUD
Centered
21:9
Native
Fix
Not needed
Good Starfield — 32:9 preview
Starfield2023
32:9
Native
HUD
Edge-positioned
21:9
Native
Fix
Flawless Widescreen

Compatibility values shown across this site are verified against real public sources (PCGamingWiki, Nexus Mods, official patch notes) as of each game's last-verified date, and may drift out of date as games patch.

Beyond the checkbox

Ultrawide support is more than resolution

"Supports ultrawide" can still mean stretched menus, edge-locked HUDs, or cutscenes stuck in a 16:9 box. We track each of these independently.

Resolution

The baseline check: does the game even render a full 21:9 or 32:9 frame, or does it just crop / stretch a 16:9 image to fit?

HUD

On a 5120×1440 panel, HUD elements anchored to the screen edges can sit far from your natural eye line. We note whether HUD position is centered, edge-locked, or fixable.

FOV

Correct ultrawide support widens the field of view to match (Hor+). Some games instead crop the top and bottom (Vert-), which narrows what you can actually see.

Cutscenes

Gameplay and cinematics are often handled separately. Plenty of "ultrawide supported" games still pillarbox every cutscene back to 16:9.

Menus

Menus can stretch UI elements across the full width instead of reflowing them — a common and easy-to-miss compatibility gap.

Black bars

Some games never remove letterboxing at all, even in gameplay. We record exactly when black bars appear — always, cutscenes only, or never.

Mods & fixes

When native support falls short, tools like Flawless Widescreen or community config edits can close the gap. We link to what actually works, and whether it's safe to use online.

Community

Sourced from the ultrawide community

Every compatibility page is checked against public sources: PCGamingWiki, Nexus Mods, patch notes and community fix tools. Player reports and screenshots are planned; until then, tell us what we got wrong or which game to add next.

675
games in the database
212
games with native 32:9 support
345
games with a documented fix or tool
1998
sources cited across the database

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