21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
Kingdom Come: Deliverance II runs natively at 5120x1440 with correct hor+ scaling and a properly centered HUD, no mods or config edits needed. Cutscenes default to pillarboxed 16:9 but the game includes an in-game toggle to force ultrawide framing during them. One of the cleaner native 32:9 implementations among recent AAA releases.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
No fix required.
Kingdom Come: Deliverance II supports 32:9 correctly out of the box across every mode.
Community reports
5120×1440
Working
Detects 32:9 automatically, FOV slider works well at 95-100.
Feb 14, 2026
3440×1440
Working
No black bars in gameplay, HUD scale needs manual tweak to avoid edge drift.
Feb 10, 2026
Patch history & verification
launch patchSep 18, 2026
Verified via EveZone guide — native 5120x1440 support confirmed, cutscene toggle present
