21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
Banished has genuinely excellent native ultrawide support: WSGF's detailed report confirms Hor+ scaling with a native method across widescreen, ultra/super-wide, multi-monitor and 4K, rates the HUD as 'Optimized' for ultra-wide, and includes verified 21:9 and 32:9 screenshots for both gameplay and menus. Icons can look slightly oversized at ultrawide but are adjustable in the options menu, and there are no cutscenes to worry about (this is a city-builder). No fix or mod is needed.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No fix required.
Banished supports 32:9 correctly out of the box across every mode.
Patch history & verification
v1.0.7Sep 22, 2026
Confirmed native Hor+ ultrawide support at both 21:9 and 32:9 directly from WSGF's detailed report (gold widescreen/ultrawidescreen award) and cross-checked with PCGamingWiki's Video section (widescreen resolution=true, ultrawidescreen=true). Exact current Steam build number could not be confirmed since the game is largely unmaintained; WSGF's own tested version was 1.0.4.
