21:9
Partial
32:9
Partial
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Narrow
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe
Overview
Gameplay is natively Hor+ at 21:9 and 32:9, but the HUD sits in the same position as at 16:9 (centered), the zoom view is pillarboxed and real-time cutscenes are Vert- (reduced field of view), some also pillarboxed, per WSGF. Rose's cutscene fix restores the field of view and removes the black bars; it is a small DLL you drop into Binaries\Win64. No Flawless Widescreen module exists for this game, and the pre-rendered videos remain pillarboxed.
Compatibility details
21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVNarrow
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
Batman: Arkham Knight ultrawide cutscenes (RoseTheFlower)
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Patch history & verification
Steam current buildSep 19, 2026
Read PCGamingWiki Video section (ultrawide 'works with some issues', links Rose's cutscene fixes) and WSGF entry (Hor+ gameplay; cutscenes Vert-; HUD as at 16:9; FMVs pillarboxed). WSGF tested on the 2015-11-24 patched build; could not confirm any newer official ultrawide change.
Fix v2.2Sep 19, 2026
Confirmed via GitHub API that release 'arkhamknight' has v2.2 (asset updated 2025-07-16) with changelog and author-tested resolutions. Not tested by us in-game. Flawless Widescreen repo checked: no Arkham Knight module.
