BioShock Infinite cover art

BioShock Infinite

Irrational Games·2K Games·2013
Good
21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
Ultrawide
Menus
16:9
FOV
Narrow
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
None available
Online Safety
Unknown

Overview

PCGamingWiki marks ultra-widescreen as supported with a WSGF silver award, and the engine config keeps the vertical FOV fixed (Hor+). The in-game FOV slider only moves about 15% around the 70 degree default, expandable by editing MaxUserFOVOffsetPercent in XUserOptions.ini. On 3x monitor setups the HUD may not be centred and needs an XGame.ini SafeRect edit; I could not confirm 32:9 single-screen HUD or cutscene/menu behavior, so those values are conservative.

Compatibility details

21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene SupportUltrawide
Menu Support16:9
FOVNarrow
Black BarsNone
StretchingNone observed

Fixes

No known fix yet.

No dedicated 32:9 fix could be verified; 32:9 behavior itself was not confirmed.

Patch history & verification

Final Steam buildSep 20, 2026
Checked PCGamingWiki Video/FOV/multi-monitor sections, Steam appdetails and Flawless Widescreen repo (only Bioshock 1 and 2 present, not Infinite). Could not confirm 32:9 single-monitor HUD, cutscene or menu behavior; no active ultrawide mod was verified.