21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
None available
Online Safety
Unknown
Overview
Crysis 3 Remastered uses Hor+ scaling in gameplay and in-engine cutscenes, with a 55-80 degree (vertical) FOV slider. Pre-rendered FMVs are pillarboxed to 16:9, and the viewmodel FOV stays locked.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
No known fix yet.
Gameplay and in-engine cutscenes are native Hor+; FMVs stay pillarboxed to 16:9 with no known fix.
Patch history & verification
Current Steam build (number not confirmed)Oct 17, 2026
Verified PCGamingWiki (user-checked 2025-04-07): Hor+, FMVs pillarboxed, FOV slider 55-80. Menu/HUD placement not documented; set conservatively. No FWS module.
