Dark Souls III cover art

Dark Souls III

FromSoftware·Bandai Namco Entertainment·2016
Partial
21:9
Fix Required
32:9
Fix Required
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Mod available
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Narrow
Black Bars
Full-time
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Avoid

Overview

Dark Souls III has zero native ultrawide support — the resolution list doesn't even offer 3440x1440 or 5120x1440, so 32:9 players depend entirely on Kaldaien's Souls Unsqueezed tool for aspect-ratio correction plus a separate UI fix mod. Even fully modded, pre-rendered cutscenes stay locked to 16:9 with pillarboxing. Community opinion on multiplayer safety is genuinely split, so treat injection-based fixes as offline-only if you invade or co-op.

Compatibility details

21:9 SupportFix Required
32:9 SupportFix Required
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDMod available
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVNarrow
Black BarsFull-time
StretchingNone observed

Fixes

Recommended fix
Souls "Unsqueezed" (Special K aspect ratio/performance fix)
Mod
Version 0.5.0+Compatible with All Steam versionsSource: Kaldaien (GitHub / Special K project)

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Community reports

5120×1440
Working with fix
Souls Unsqueezed + DS3 Ultrawide UI Fix gets gameplay looking right, but opening cinematic is still pillarboxed.
Steam 1.15.xRTX 3080Modded39 confirmations
Apr 22, 2026
3440×1440
Working with fix
Works well offline; stopped using it for online invasions after reading soft-ban reports.
Steam 1.15.xRTX 2070Modded56 confirmations
Feb 14, 2026

Patch history & verification

N/A (no official ultrawide patch ever shipped)Sep 18, 2026
Verified via Kaldaien's SoulsUnsqueezed GitHub README and GameGrin guide — FromSoftware never added native ultrawide resolutions