21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Mod available
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Available
Online Safety
Safe
Overview
On a 32:9 screen Deep Rock Galactic runs at native resolution with a correctly widened field of view and no black bars during gameplay. Loading screens stay locked to 16:9 and pillarbox, and several players find the vanilla HUD spread too far into the periphery at 5120x1440, which is why ultrawide-specific HUD mods exist on mod.io. One of the more ultrawide-friendly co-op shooters without needing a third-party fix for the core game.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDMod available
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
Next HUD: Customizable Layout (Ultra-Wide Monitor)
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Already have one of these? It works too
Change HUD ResolutionLets you force the HUD to render at a smaller emulated resolution if the native ultrawide HUD spread feels too thin at 32:9.
Learn more
Community reports
3440×1440
Working
Runs natively with correct FOV, no black bars in gameplay.
Aug 10, 2026
5120×1440
Working with fix
Native resolution works but HUD sits far into the periphery; Next HUD mod used to pull elements back toward center.
Jul 5, 2026
Patch history & verification
current live buildSep 18, 2026
Verified via Steam Community discussions and mod.io listings — native 21:9/32:9 resolution and FOV work, loading screens pillarboxed.
