Dragon's Dogma 2 cover art

Dragon's Dogma 2

Capcom·Capcom·2024
Good
21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Menus and cutscenes
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Unknown

Overview

Gameplay natively supports arbitrary aspect ratios including 21:9 and 32:9 (tested at 2560x1080, 3440x1440 and 3840x1080 per PCGamingWiki). Cutscenes are pillarboxed to 16:9 and most menus are pillarboxed to 21:9, so at 32:9 menus also show side bars. Default FOV is 60 degrees and can be changed with REFramework or Camera Tweaks; no confirmed mod removes the cutscene pillarboxing.

Compatibility details

21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsMenus and cutscenes
StretchingNone observed

Fixes

No known fix yet.

No confirmed mod removes the 16:9 cutscene pillarboxing or the 21:9 menu pillarboxing, though REFramework can adjust FOV.

Patch history & verification

Title Update 3.2Sep 19, 2026
Verified PCGamingWiki Video section; latest Steam announcement found is Title Update 3.2 (2026-09-01). REFramework latest release found on GitHub API is v1.5.9.1 (2025-03-05). Could not confirm any working cutscene pillarbox removal; the Nexus page for Camera Tweaks was behind a challenge.