Dying Light cover art

Dying Light

Techland·Techland·2015
Good
21:9
Partial
32:9
Partial
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Narrow
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Unknown

Overview

PCGamingWiki says ultrawide resolutions work, but the HUD does not scale past 16:9 (it stays in the centre) and cutscenes are windowboxed; a community tool removes the cutscene bars. The FOV slider tops out at 75 degrees vertical, and extra FOV can be added by editing video.scr. I could not open the community tool page itself, so its version and compatibility are unknown, and 32:9 specifics were not confirmed.

Compatibility details

21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVNarrow
Black BarsCutscenes only
StretchingNone observed

Fixes

Recommended fix
Dying Light Ultrawide Cutscenes (community tool)
Mod
Version unknownCompatible with unknownSource: PCGamingWiki community files

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Already have one of these? It works too
ExtraGameFov in video.scrAdds vertical FOV; PCGamingWiki warns modified game files can block multiplayer with unmodified players.
Learn more

Patch history & verification

Steam current buildSep 20, 2026
Checked PCGamingWiki Video/FOV sections, Steam appdetails (239140 is the base 2015 game) and Flawless Widescreen repo (only Dying Light 2 exists there, deliberately not used). Lower confidence: community cutscene tool version/state and 32:9 behavior.