21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
PCGamingWiki lists Hor+ gameplay and cutscenes at ultrawide, and WSGF gives it a silver ultrawide award. Set your resolution on the desktop first, then choose it in game. HUD placement and true 32:9 behavior could not be confirmed from the sources found, so treat those as unverified.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No fix required.
Forza Horizon 4 supports 32:9 correctly out of the box across every mode.
Patch history & verification
Steam release build (specific build label not confirmed)Sep 20, 2026
Second-pass re-check: Re-read PCGamingWiki wikitext (Hor+ gameplay and cutscenes, WSGF ultrawide silver, multi-monitor true but WSGF multi-monitor incomplete) and Steam news (only Forza Horizon 6 coverage, no FH4 build label). HUD and 32:9 remain unconfirmed; note the multi-monitor WSGF award is incomplete, so 32:9 native is not strongly evidenced.
Steam buildSep 20, 2026
Verified from PCGamingWiki Video section (Hor+ gameplay and cutscenes, FOV slider for all cameras, borderless only) and WSGF silver ultrawide award. Could not confirm HUD edge/centered layout or 32:9 specifics; values chosen conservatively. Not in Flawless Widescreen repo. PCGW FOV mod link points to a Forza Horizon 6 Nexus page, so it was not recommended.
