21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Unknown
Overview
PCGamingWiki marks HITMAN World of Assassination as supporting ultrawide and multi-monitor, and a player on Steam reports playing on triple monitors, so gameplay renders at 21:9 and 32:9. We found no first-hand evidence for HUD placement or cutscene handling in this specific game: the HUD position (edge), the 16:9 cutscenes and menus, and Hor+ scaling are inferred from the series' earlier behaviour (WSGF for Hitman 2016, Steam reports for Hitman 2) and are low confidence. No ultrawide-specific fix is listed; only FOV mods exist.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
No fix required.
HITMAN World of Assassination supports 32:9 correctly out of the box across every mode.
Patch history & verification
Steam current buildSep 19, 2026
PCGamingWiki Video row: ultrawide true, multi-monitor true, FOV hackable (no notes); Flawless Widescreen repo has no Hitman entry. Could NOT confirm cutscene bars, HUD anchoring, menu behaviour or FOV scaling for World of Assassination itself (hud/cutscene/menu values are conservative inferences from the older Hitman games). Release date is the Steam listing date (Hitman 3 originally launched in January 2021 on other stores).
