21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
Native ultrawide and super-ultrawide support with no mod needed, same as the other Beamdog Infinity Engine EE titles; PCGamingWiki lists widescreen, ultrawidescreen and 4K Ultra HD as all supported. One caveat carried over from PCGamingWiki: on multi-monitor setups the game only fills part of the screen and shifts left rather than spanning all monitors, though single-display 21:9/32:9 ultrawide is unaffected. This is a separate product from the original 2000 'Icewind Dale' (non-EE), which is not covered by this record.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No fix required.
Icewind Dale: Enhanced Edition supports 32:9 correctly out of the box across every mode.
Patch history & verification
currentSep 22, 2026
Verified via PCGamingWiki Video infobox and cross-checked the Steam appid/listing via the Steam appdetails API. Flawless Widescreen repo has no entry for this title. Could not find an independent WSGF or GitHub source beyond PCGamingWiki for this specific EE build, so noting that as a lower-confidence point despite the consistent 'native' data.
