21:9
Native
32:9
Fix Required
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe
Overview
Native 21:9 support was added in Patch v1.2.1 (Oct 2025) with correct hor-plus scaling and a centered HUD, but cutscenes remain 16:9 pillarboxed and there is no official 32:9 support. The open-source MGSDeltaFix ASI plugin (Lyall, Codeberg) adds true ultrawide/super-ultrawide resolutions plus cutscene letterbox/pillarbox removal and is actively maintained as of this check. No entry exists for this game in the Flawless Widescreen repo.
Compatibility details
21:9 SupportNative
32:9 SupportFix Required
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
MGSDeltaFix
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Already have one of these? It works too
Metal Gear Solid Delta Snake Eater Reshade addonReShade-based FOV adjustment; not required for basic 21:9 support since Patch 1.2.1.
Learn more
Patch history & verification
v1.2.1Sep 21, 2026
Verified via PCGamingWiki Video section and the linked Steam update-notice post that native 21:9 support shipped in Patch v1.2.1; confirmed MGSDeltaFix mod page and Codeberg releases still list ultrawide/cutscene fixes for the current build. Could not independently confirm exact 32:9 gameplay behavior beyond the mod's stated feature list (no first-hand 32:9 screenshot source found).
