Overview
Mortal Shell (the original 2020 game, not the 2025 Mortal Shell II) has a Vert- style gameplay camera on ultrawide per PCGamingWiki, meaning the field of view is cropped vertically rather than extended, though a native 'Aspect Ratio Constraint for Cutscenes' toggle removes cutscene pillarboxing and built-in FOV axis-maintain sliders (visible only above 16:9) partially offset the crop. There is no third-party fix — Nexus Mods' ultrawide fixes found during research are specifically for Mortal Shell II, a separate game, which is a same-title trap to avoid. Because the Vert- issue has no real fix, this is rated partial rather than good.
Compatibility details
Fixes
The game's own settings menu includes native 'Maintain Major/X/Y-Axis' FOV options only visible on ultrawide, so the built-in in-game workaround is the best available fix and no external mod exists for the original Mortal Shell.
