21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Not needed
Online Safety
Unknown
Overview
Gameplay is Hor+ with the HUD kept in a 16:9 area, and PCGamingWiki says cutscenes and HUD are pillarboxed 16:9. WSGF (tested on old version 196.1) lists ultrawide as native and only notes stretched startup videos. FOV is limited to roughly 85-100 in the base game; a modworkshop Perfect FOV mod is cited for more. Menu and 32:9 specifics are from WSGF's older report, so not rated excellent.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
No fix required.
PAYDAY 2 supports 32:9 correctly out of the box across every mode.
Patch history & verification
Update 248.1Sep 20, 2026
Read PCGamingWiki, WSGF and Steam news API (latest item is Update 248.1). Cutscene pillarbox from PCGamingWiki; menu ultrawide from WSGF's 32:9 menu screenshot list (old build 196.1), lower confidence. Not verified on current build.
