Pillars of Eternity II: Deadfire cover art

Pillars of Eternity II: Deadfire

Obsidian Entertainment·Versus Evil·2018
Good
21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Safe

Overview

Pillars of Eternity II: Deadfire has native ultrawide resolution support with no reported letterboxing or pillarboxing in PCGamingWiki's Video table, consistent with its isometric RPG camera. No WSGF page or dedicated ultrawide fix/mod thread was found beyond the PCGamingWiki entry, so 32:9 behavior specifically is marked partial (conservative) rather than native since a second independent source could not be confirmed. No Flawless Widescreen module exists for this game.

Compatibility details

21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed

Fixes

No known fix yet.

No fix exists or is needed; 32:9 is kept conservative only because a second source beyond PCGamingWiki could not be found to confirm it.

Patch history & verification

current buildSep 21, 2026
Verified ultrawidescreen=true, no FOV/black-bar notes in PCGamingWiki's Video section. Could not find a second source (WSGF page, GitHub fix, developer post) beyond PCGamingWiki confirming 32:9 specifically, so support_32_9 is kept conservative at partial rather than native.