Ready or Not cover art

Ready or Not

VOID Interactive·VOID Interactive·2023
Poor
21:9
Partial
32:9
Partial
Gameplay Scaling
Vert-
HUD
Centered
Centered HUD
Native
Cutscenes
Ultrawide
Menus
16:9
FOV
Over-zoomed
Black Bars
None
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Safe

Overview

Ready or Not uses vert- FOV scaling rather than hor+, so on a 32:9 panel the game doesn't extend your view horizontally the way you'd want — the effect is a zoomed-in, oddly cropped picture that players describe as much worse at 32:9 than at 21:9. This is baked into how the engine handles aspect ratio and there's no reliable client-side mod or config fix. No Flawless Widescreen plugin exists either, so 32:9 users are stuck picking an FOV slider compromise rather than a true fix.

Compatibility details

21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingVert-
HUD BehaviorCentered
Centered HUDNative
Cutscene SupportUltrawide
Menu Support16:9
FOVOver-zoomed
Black BarsNone
StretchingNone observed

Fixes

No known fix yet.

No known fix exists — the vert- FOV scaling that causes this is baked into the engine, and no mod or config edit corrects it.

Community reports

5120×1440
Not working
Image feels stretched/zoomed regardless of in-game FOV slider setting; no fix exists.
currentRTX 4070 TiNative16 confirmations
Nov 14, 2025
3440×1440
Not working
Less jarring than 32:9 but still noticeably off compared to 16:9, FOV slider only partially compensates.
currentRTX 3080Native24 confirmations
Jan 22, 2026

Patch history & verification

currentSep 18, 2026
Verified via Steam Community discussions — vert- scaling confirmed as an engine-level limitation with no available mod/config fix as of today.