Middle-earth: Shadow of War cover art

Middle-earth: Shadow of War

Monolith Productions·Warner Bros. Interactive Entertainment·2017
Good
21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Menus and cutscenes
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe

Overview

Gameplay is native Hor+ at 21:9 and 32:9 (WSGF Gold ultrawide), with an FOV slider. PCGW notes that cutscenes and menus are 16:9. WSGF describes setting Render.Setting.AspectRatioLock to 0 in render.cfg to remove black bars, but that was written for multi-monitor setups.

Compatibility details

21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsMenus and cutscenes
StretchingNone observed

Fixes

Recommended fix
render.cfg AspectRatioLock edit
Config Edit
Version n/aCompatible with Current Steam build (specific build number not confirmed)Source: WSGF

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Already have one of these? It works too
ME:SoW FOV ChangerOptional FOV tweak; WSGF also mentions an FOV slider in the options.
Learn more

Patch history & verification

Current Steam build (specific build number not confirmed)Sep 23, 2026
Checked PCGW (ultrawide true, cutscenes/menus 16:9) and WSGF (Gold, native Hor+ incl. 32:9 screenshot). No FWS module. The render.cfg bar-removal tip is from WSGF's Eyefinity section and hasn't been confirmed for single 21:9 screens (lower confidence). Release 2017-10-10 is the worldwide launch; Steam shows 2017-10-09.