21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Unknown
Overview
The original Surviving Mars (appid 464920, not the separate Relaunched edition) supports ultrawide natively per PCGamingWiki, with a Hor+ top-down view. UI bars anchor to the screen edges; cinematic videos are conservatively assumed to be 16:9.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
No known fix yet.
Gameplay and UI support ultrawide natively; pre-rendered cinematic videos are conservatively assumed 16:9 and no fix exists.
Patch history & verification
Current Steam buildSep 28, 2026
PCGW: ultrawidescreen=true, FOV n/a (photo mode FOV slider). Only one solid source; 32:9 behaviour, edge HUD and pillarboxed videos are conservative assumptions, lower confidence. No Flawless Widescreen module exists (checked fws_repo.xml).
