The Outer Worlds 2 cover art

The Outer Worlds 2

Obsidian Entertainment·Xbox Game Studios·2025
Good
21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Unknown

Overview

PCGamingWiki marks ultrawide resolutions as supported with a horizontal FOV slider of 64-134 and no listed caveats, and multi-monitor as unknown. The only aspect-ratio-related patch note I found is Patch 1.0.5.0 (2025-11-11) updating widescreen presentation on the end slides. No hands-on 21:9 or 32:9 reports for HUD, cutscenes or 32:9 were found, so those stay conservative.

Compatibility details

21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed

Fixes

No known fix yet.

No 32:9 fix is documented; PCGamingWiki lists multi-monitor as unknown, so 32:9 behavior could not be confirmed.

Patch history & verification

Hotfix 1.2.0.1 (Steam, 2026-07-15)Sep 20, 2026
Second-pass re-check: Found the current build label (Hotfix 1.2.0.1, 2026-07-15) and searched all Steam patch notes for ultrawide terms; only a widescreen end-slide fix in 1.0.5.0 turned up. 32:9, HUD and cutscene behavior could not be confirmed.
Launch buildSep 20, 2026
Read PCGamingWiki Video section (ultrawide true, no notes, multimonitor unknown). Could not confirm cutscene/HUD/32:9 behavior from a second source; not rated excellent. Not in Flawless Widescreen repo.