21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Narrow
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Available
Online Safety
Safe
Overview
Titanfall 2 has real native Hor+ ultrawide rendering, confirmed for both 21:9 and 32:9 — gameplay fills a 32:9 screen correctly without stretching. The HUD doesn't scale past 16:9 (stays edge-anchored), the main menu background is vertically-fit rather than ultrawide, and pre-rendered FMVs are windowboxed. The FOV slider tops out at 110 VFOV, which can feel tight on 32:9 — power users edit videoconfig.txt for more, a plain text edit with no anti-cheat concern.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVNarrow
Black BarsCutscenes only
StretchingUI only
Fixes
Recommended fix
videoconfig.txt FOV/scale edit
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Community reports
5120×1440
Working
Gameplay renders natively across the full 32:9 width; HUD stays sized for 16:9 at the edges.
Feb 27, 2026
3440×1440
Working
Solid native 21:9, only the main menu background and cutscenes look off.
Nov 9, 2025
Patch history & verification
current Steam buildSep 18, 2026
Verified via WSGF summary — native Hor+ 21:9/32:9 gameplay confirmed, HUD/menu/cutscene caveats and FOV cap confirmed.
