Total War: WARHAMMER cover art

Total War: WARHAMMER

Creative Assembly·Sega·2016
Good
21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Unknown

Overview

The first Total War: WARHAMMER supports 21:9 and 32:9 resolutions natively with Hor+ scaling of the battle and campaign maps (WSGF silver for ultrawide and multi-monitor). The UI is anchored to the screen edges, so at 32:9 the unit cards, minimap and panels sit far apart, and there is no centered-UI option.

Compatibility details

21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed

Fixes

No fix required.

Total War: WARHAMMER supports 32:9 correctly out of the box across every mode.

Patch history & verification

Current Steam build (number not confirmed)Sep 28, 2026
PCGW lists ultrawidescreen=true (WSGF silver), citing a 3440x1440 video review; Steam appid confirmed. No FWS module (none needed). Edge-anchored UI and pillarboxed pre-rendered cinematics are typical of the series but not explicitly documented for this entry - moderate confidence; rated good because of edge UI at 32:9.