21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
ULTRAKILL (Early Access; release date is the Early Access launch) supports ultrawide natively and offers a very wide 45-160 degree FOV slider. No fix is needed. HUD edge/centered behavior and 32:9 details were not confirmed by a second source.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No fix required.
ULTRAKILL supports 32:9 correctly out of the box across every mode.
Patch history & verification
Early Access current Steam build (build number not confirmed)Sep 23, 2026
Rating policy update: raised to Excellent because every documented behavior is native with no known issues. The earlier Good rating was only a hold for a second source. Finer details (HUD placement, menus/cutscenes at 32:9) rest on limited sourcing — report a correction if something looks off on your setup.
Early Access current buildSep 23, 2026
PCGamingWiki marks ultrawide supported and FOV 45-160; no Flawless Widescreen module. Hor+ assumed from adjustable FOV. HUD layout and 32:9 are lower-confidence; rated good, not excellent, on limited evidence.
