21:9
Partial
32:9
Partial
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe
Overview
Native gameplay supports ultrawide resolutions reasonably well (Hor+), but cutscenes are pillarboxed to 16:9 by default. RoseTheFlower's community fix (confirmed live on GitHub) removes black bars and corrects FOV in ultrawide and wider, including reported testing at 2560x1080 and 3840x1080, though the README itself notes cutscene compositions can look awkward after the fix since they weren't designed for it.
Compatibility details
21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
RoseTheFlower's Wanderstop Ultrawide Fix
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Patch history & verification
currentSep 22, 2026
Verified via PCGamingWiki wikitext (ultrawidescreen=hackable, RoseTheFlower fix linked) and the fix repo's own README describing black-bar removal and FOV correction; exact 32:9/5120x1440 testing not separately confirmed beyond the README's general 'ultrawide and wider' claim.
