21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Unknown
Overview
X-Plane 12 supports ultrawide and multi-monitor natively, and both horizontal and vertical FOV can be set in the Monitor configuration screen. There are no pre-rendered cutscenes, and the cockpit view simply shows more at wider aspect ratios.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No fix required.
X-Plane 12 supports 32:9 correctly out of the box across every mode.
Patch history & verification
Current Steam build (number not confirmed)Sep 28, 2026
PCGW: ultrawidescreen=true, multimonitor=true (handled in Graphics settings), FOV adjustable horizontally and vertically. No FWS module (not needed). Sourcing is thin (one detailed source) but all documented behavior is native, so rated excellent.
