XCOM 2 cover art

XCOM 2

Firaxis Games·2K·2016
Good
21:9
Fix Required
32:9
Fix Required
Gameplay Scaling
Vert-
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
Ultrawide
Menus
16:9
FOV
Narrow
Black Bars
None
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe

Overview

By default the game keeps horizontal FOV, so ultrawide crops the top and bottom (Vert-). Changing AspectRatioAxisConstraint from MaintainXFOV to MaintainYFOV in XComEngine.ini makes it Hor+, per both PCGamingWiki and WSGF. WSGF reports the HUD spans the width, some dialog boxes shift left or right, and the red alien-activity overlay is 16:9 centered. Cutscene behavior was not confirmed.

Compatibility details

21:9 SupportFix Required
32:9 SupportFix Required
Gameplay ScalingVert-
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene SupportUltrawide
Menu Support16:9
FOVNarrow
Black BarsNone
StretchingUI only

Fixes

Recommended fix
XComEngine.ini: AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Config Edit
Version n/aCompatible with Steam build; exact patch not confirmedSource: PCGamingWiki / WSGF forum

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Patch history & verification

Live buildSep 20, 2026
Read PCGamingWiki and WSGF page text confirming the ini edit and HUD notes. Cutscene and 32:9-specific results not confirmed. Flawless Widescreen repo (fws_repo.xml) checked on 2026-09-20: no module found for this game.