Days of War: Definitive Edition cover art

Days of War: Definitive Edition

Driven Arts·Driven Arts·2020
Good
21:9
Native
32:9
Partial
Gameplay Scaling
Vert-
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
Ultrawide
Menus
16:9
FOV
Correct
Black Bars
Menus and cutscenes
Flawless Widescreen
Not Required
Community Fix
None available
Online Safety
Safe

Overview

Days of War: Definitive Edition renders gameplay at native 21:9 ultrawide with an adjustable 80-100° FOV, but PCGamingWiki (citing a 3440x1440 gameplay video) notes the world uses vert-minus scaling and that menu screens stay pillarboxed to 16:9 rather than stretching to fill the screen. This is a small-team multiplayer FPS with essentially no story cutscenes, so the 'cutscene' rating reflects normal gameplay framing. I could not find any source specifically testing 32:9/5120x1440, so that is rated conservatively as partial rather than native.

Compatibility details

21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingVert-
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene SupportUltrawide
Menu Support16:9
FOVCorrect
Black BarsMenus and cutscenes
StretchingNone observed

Fixes

No known fix yet.

No fix exists or is needed for gameplay (it already renders at native ultrawide resolutions), but the pillarboxed menu screens and unconfirmed 32:9 behavior are engine-level limitations with no known community patch.

Patch history & verification

Current buildSep 22, 2026
Confirmed via PCGamingWiki Video infobox (ultrawidescreen=true, pillarboxed menus, vert-minus gameplay per cited YouTube 3440x1440 footage) and Steam appdetails for title/dev/publisher/release date. Could not confirm 32:9 behavior or an exact current patch/build number — no WSGF entry or GitHub fix repo exists for this game and it is absent from the Flawless Widescreen repo, consistent with native support needing no external fix.