Overview
DIRT 5 runs on the same Codemasters EGO engine family as GRID Legends and PCGamingWiki lists native widescreen and ultrawidescreen resolution support with no adverse notes, but unlike GRID Legends there is no explicit sourced confirmation of hor+ scaling, cutscene/menu pillarboxing, or 32:9 behavior for this specific title, and the game has no FOV slider at all. These unverified fields are set conservatively (narrow FOV, pillarboxed cutscenes/menus, partial 32:9) rather than assumed best-case.
Compatibility details
Fixes
PCGamingWiki confirms native 21:9 widescreen/ultrawidescreen resolution support, but there is no FOV slider at all (marked 'false' in the infobox) and no documented test of 32:9 or of whether cutscenes/menus are pillarboxed, so those are set conservatively.
