Overview
Don't Starve Together has genuinely native 21:9 support (WSGF gold widescreen / silver ultrawide award, PCGamingWiki ultrawidescreen=true) with Hor+ gameplay giving you more visible map. The main menu is pillarboxed with black bars, and Klei's own bug tracker confirms the loading screen/vignette stretches incorrectly instead of pillarboxing. At 32:9 the HUD elements get pushed into the far corners of the screen, which is functional but awkward, so 32:9 is rated partial; the actively-maintained 'Combined Status' Workshop mod (also on GitHub) re-centers and resizes HUD stat badges independently of scale, which helps ultrawide/super-ultrawide readability.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsMenus and cutscenes
StretchingUI only
Fixes
Recommended fix
Combined Status
Mod
Version current Workshop releaseCompatible with current live buildSource: Steam Workshop / GitHub (rezecib)
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Already have one of these? It works too
Combined Status (GitHub source)Same mod's source repo; does not auto-update, Steam Workshop subscription is the easier install path.
Learn more
Patch history & verification
Current live buildSep 22, 2026
Confirmed native Hor+ 21:9 gameplay via WSGF gold/silver awards and PCGamingWiki; confirmed via Klei's own bug tracker that the loading-screen/vignette scaling is a known stretching bug rather than proper pillarboxing. Verified the 'Combined Status' HUD mod is real and currently available on both Steam Workshop and GitHub before recommending it.