21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
None available
Online Safety
Safe
Overview
Enter the Gungeon added ultrawide support in update 2.0.0; the base render is a 480x270 pixel canvas. PCGamingWiki confirms ultrawide works but does not detail whether extra room area is shown, so hor+ is a lower-confidence assumption. 32:9 is marked partial because it could not be confirmed.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No known fix yet.
21:9 is supported natively since update 2.0.0; 32:9 behavior was not confirmed and no dedicated fix exists.
Patch history & verification
2.x current buildSep 23, 2026
PCGamingWiki: ultrawide 'Added in update 2.0.0'. No FWS module. Hor+ scaling (possible extra visibility in combat rooms) and 32:9 behavior not confirmed by a second source; conservative ratings used.
