ICARUS cover art

ICARUS

RocketWerkz·RocketWerkz·2021
Partial
21:9
Fix Required
32:9
Fix Required
Gameplay Scaling
Vert-
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Over-zoomed
Black Bars
None
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Unknown

Overview

ICARUS accepts ultrawide resolutions but uses Vert- scaling, which cuts off the top and bottom of the image. At 32:9, players report losing a large part of their vertical view. The community workaround is adding AspectRatioAxisConstraint=AspectRatio_MaintainYFOV to Engine.ini, but weapon viewmodels may still look zoomed in.

Compatibility details

21:9 SupportFix Required
32:9 SupportFix Required
Gameplay ScalingVert-
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVOver-zoomed
Black BarsNone
StretchingNone observed

Fixes

Recommended fix
Engine.ini AspectRatioAxisConstraint edit
Config Edit
Version n/aCompatible with Community-reported; not verified on Week 250Source: Steam community discussion

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Already have one of these? It works too
In-game FOV slider (90-170)A higher FOV makes up for some of the Vert- cropping but does not change how the game scales.
Learn more

Patch history & verification

Week 250Sep 23, 2026
Verified PCGamingWiki (Vert-, FOV slider 90-170) and Steam discussions describing the Engine.ini MaintainYFOV workaround. I did not confirm the workaround on the current build, and whether the ini edit is safe in multiplayer is unknown. Not in the Flawless Widescreen repo. Cutscene behavior unconfirmed.