21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Mod available
Cutscenes
Ultrawide
Menus
16:9
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Available
Online Safety
Unknown
Overview
Bannerlord natively supports ultrawide with Hor+ scaling during gameplay, confirmed by PCGamingWiki's Video infobox and by a dual-monitor test cited on that page; the loading-screen splash art is pillarboxed. A community HUD mod (HV's Widescreen Combat Hud) exists on Nexus for players unhappy with default HUD element placement at very wide aspect ratios, which is the clearest indicator that native 32:9 behavior is imperfect.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDMod available
Cutscene SupportUltrawide
Menu Support16:9
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
HV's (Ultra)widescreen Combat Hud
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Already have one of these? It works too
Mount & Blade II: Bannerlord (Ultrawide 21:9 Option) 4KWorkshop item adjusting UI scale for 21:9/4K; not independently tested by us, community-reported only.
Learn more
Patch history & verification
current live buildSep 23, 2026
Confirmed native Hor+ 21:9 support and pillarboxed loading splash via PCGamingWiki. 32:9 HUD placement claims come from the existence of a third-party Nexus HUD mod rather than a direct developer statement, so confidence on 32:9 specifics is moderate, not high.
