21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Unknown
Overview
Spiritfarer supports 21:9 natively with Hor+ gameplay, so you see more of the world. Pre-rendered FMV cutscenes are pillarboxed to 16:9. 32:9 was not specifically documented, so it is marked partial.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
No known fix yet.
Gameplay is native Hor+ at 21:9; only the pre-rendered FMVs are pillarboxed and no fix exists for them. 32:9 behaviour is unverified.
Patch history & verification
Current Steam build (number not confirmed)Sep 28, 2026
PCGamingWiki: ultrawide=true, Hor+, FMVs pillarboxed (refs to Reddit and Steam thread, 2020). HUD placement and menu aspect not documented - set conservatively (edge/16-9). 32:9 unverified. No FWS module.
