21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
Official ultrawide support: Sony's PC features post and PCGamingWiki both list 21:9, 32:9 and even 48:9 gameplay, with an FOV slider. We could not confirm how cutscenes behave, so we list them as possibly pillarboxed until someone checks.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
No fix required.
The Last of Us Part II Remastered supports 32:9 correctly out of the box across every mode.
Patch history & verification
Current Steam build as of 2026-09-23 (no build number confirmed)Sep 23, 2026
21:9/32:9/48:9 support confirmed via PCGamingWiki and the PlayStation Blog. HUD placement and cutscene behavior are NOT confirmed; set conservatively (edge HUD, cutscenes possibly 16:9). Rated good, not excellent, because the evidence is thin. No Flawless Widescreen module found.
