21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Safe
Overview
Spider-Man 2 supports 21:9, 32:9 and 48:9, and every cinematic is adapted to fill the screen up to 32:9. Gameplay is Hor+ and there is an FOV option. No fix is needed.
Compatibility details
21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed
Fixes
No fix required.
Marvel's Spider-Man 2 supports 32:9 correctly out of the box across every mode.
Patch history & verification
Current Steam build as of 2026-09-23 (build number not confirmed)Sep 23, 2026
Upgraded to Excellent after hands-on confirmation on a 5120x1440 (32:9) display by the site owner: gameplay, HUD, menus and cutscenes all work correctly with no fix, matching PCGamingWiki. Earlier Good rating was only a hold for a second source, not a known issue.
Current Steam build as of 2026-09-23 (build number not confirmed)Sep 23, 2026
Checked on PCGamingWiki: 21:9, 32:9 and 48:9 support, with cinematics adapted up to 32:9. FWS has no module for this game. The HUD-bounding option is assumed from the other Nixxes ports (lower confidence). Overall rating held at Good (not Excellent): only one independent source (PCGamingWiki) was confirmed.
