Company of Heroes 2 cover art

Company of Heroes 2

Relic Entertainment·Sega·2013
Good
21:9
Native
32:9
Native
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Not needed
Online Safety
Unknown

Overview

Company of Heroes 2 has native ultrawide support with Hor+ scaling and a WSGF gold award for ultrawide. The HUD stays at the screen edges, which on very wide or multi-monitor setups affects gameplay because the minimap and unit panel sit in the corners.

Compatibility details

21:9 SupportNative
32:9 SupportNative
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed

Fixes

No fix required.

Company of Heroes 2 supports 32:9 correctly out of the box across every mode.

Patch history & verification

Current Steam build (number not confirmed)Sep 28, 2026
PCGW: ultrawidescreen=true (WSGF gold), multimonitor=true (WSGF silver) with note that HUD position affects gameplay. Publishing moved from Sega to Relic in 2025 per PCGW. No FWS module. Cutscene pillarboxing is a conservative assumption; online multiplayer present, so fix-safety left unknown.