21:9
Partial
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
None available
Online Safety
Unknown
Overview
Le Mans Ultimate builds on Studio 397's rFactor 2 technology and is marketed as supporting both 21:9 and 32:9, with gameplay rendering using correct hor+ FOV scaling and no black bars. However, an unresolved player-reported bug means the HUD's ultrawide scaling options don't function correctly, leaving HUD elements stretched or misplaced on 21:9 setups; this is a real, currently-unfixed issue rather than a rendering limitation.
Compatibility details
21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingUI only
Fixes
No known fix yet.
Gameplay rendering supports 21:9 and 32:9 (rFactor2-derived engine, correct hor+ FOV), but multiple players report the in-game HUD scaling options ('wide'/'full'/'normal') do not visibly differ and the HUD appears stretched on 21:9 displays, with no official or community fix confirmed as of this check.
Patch history & verification
Current build (2026-09-23)Sep 23, 2026
Verified via Steam Discussions and the official Le Mans Ultimate community forum that the HUD wide-scaling option is broken/stretched on 21:9 as of this check; no patch note or fix confirming a resolution was found, so this is flagged as an open issue rather than resolved.
