Metro 2033 Redux cover art

Metro 2033 Redux

4A Games·Deep Silver·2014
Partial
21:9
Partial
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
Ultrawide
Menus
Ultrawide
FOV
Correct
Black Bars
None
Flawless Widescreen
Not Required
Community Fix
Available
Online Safety
Safe

Overview

The game renders ultrawide correctly but exclusive fullscreen often picks the wrong aspect ratio and stretches the image or hides your native resolution. Running windowed/borderless, or creating a custom resolution in the GPU control panel, fixes it.

Compatibility details

21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene SupportUltrawide
Menu SupportUltrawide
FOVCorrect
Black BarsNone
StretchingNone observed

Fixes

Recommended fix
Run in windowed/borderless or add a custom GPU resolution
Config Edit
Version n/aCompatible with Current Steam build as of 2026-09-23 (no build number confirmed)Source: PCGamingWiki

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Already have one of these? It works too
Disable G-SYNC system-wideA 2025 tester at 3440x1440 was stuck at 1920x1080 until G-SYNC was fully disabled.
Learn more

Patch history & verification

Current Steam build as of 2026-09-23 (no build number confirmed)Sep 23, 2026
PCGamingWiki marks ultrawide as 'hackable' with the fullscreen stretch bug and custom-resolution/windowed workarounds. HUD and cutscene behavior not independently verified (the WSGF page it links is for the original Last Light, not Redux). Medium confidence.