21:9
Native
32:9
Fix Required
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Required
Community Fix
Available
Online Safety
Safe
Overview
Onimusha: Way of the Sword natively supports 21:9 with correct Hor+ scaling, centered HUD, and ultrawide menus, but cutscenes remain pillarboxed to 16:9 per PCGamingWiki. True 32:9 is not natively supported (the whole game is pillarboxed to 21:9 at that ratio) and requires the community REFramework mod, plus a separate FOV-marker fix mod, confirmed working by multiple Steam Community threads.
Compatibility details
21:9 SupportNative
32:9 SupportFix Required
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
REFramework (praydog) for 32:9 + mvico's FOV marker fix
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Already have one of these? It works too
mvico's FOV markers fixFixes FOV reticle/markers shifting when using REFramework for 32:9.
Learn more
Patch history & verification
Launch buildSep 22, 2026
Confirmed native 21:9 with Hor+ gameplay and pillarboxed cutscenes via PCGamingWiki; confirmed 32:9 requires REFramework via Steam Community discussion threads and cross-referenced the FOV marker fix mod exists on Nexus Mods.
