Rise of the Tomb Raider cover art

Rise of the Tomb Raider

Crystal Dynamics·Square Enix·2016
Good
21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe

Overview

Gameplay is native Hor+ at 21:9 and the HUD is kept inside a 16:9 area, so it stays centered. Cutscenes are pillarboxed to 16:9; a PCGW community patcher removes the bars. 32:9 is not clearly documented.

Compatibility details

21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed

Fixes

Recommended fix
Rise of the Tomb Raider ultrawide cutscenes patcher
Mod
Version unknownCompatible with Current Steam build (specific build number not confirmed)Source: PCGamingWiki Community

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Already have one of these? It works too
RoTR FOV FixOptional FOV adjustment only.
Learn more

Patch history & verification

Current Steam build (specific build number not confirmed)Sep 23, 2026
Verified via PCGW (ultrawide 'limited', 16:9 pillarboxed cutscenes, community patcher) and WSGF report ('HUD is constrained to 16:9', Hor+). No FWS module. Steam lists the release as 2016-02-09 (Steam date); original PC launch was 2016-01-28. 32:9 is marked partial for lack of evidence.