21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
Ultrawide
FOV
Correct
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe
Overview
Gameplay is native Hor+ at 21:9 and the HUD is kept inside a 16:9 area, so it stays centered. Cutscenes are pillarboxed to 16:9; a PCGW community patcher removes the bars. 32:9 is not clearly documented.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu SupportUltrawide
FOVCorrect
Black BarsCutscenes only
StretchingNone observed
Fixes
Recommended fix
Rise of the Tomb Raider ultrawide cutscenes patcher
UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.
Already have one of these? It works too
RoTR FOV FixOptional FOV adjustment only.
Learn more
Patch history & verification
Current Steam build (specific build number not confirmed)Sep 23, 2026
Verified via PCGW (ultrawide 'limited', 16:9 pillarboxed cutscenes, community patcher) and WSGF report ('HUD is constrained to 16:9', Hor+). No FWS module. Steam lists the release as 2016-02-09 (Steam date); original PC launch was 2016-01-28. 32:9 is marked partial for lack of evidence.
