21:9
Native
32:9
Partial
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Narrow
Black Bars
Menus and cutscenes
Flawless Widescreen
Not Required
Community Fix
None available
Online Safety
Safe
Overview
PCGamingWiki confirms native 21:9 widescreen and ultrawidescreen resolution support with no reported stretching, but FOV can only be adjusted for the driver avatar, not the vehicle camera. There is no confirmed data on 32:9 super-ultrawide behavior or whether menus/cutscenes are pillarboxed, so those fields are set conservatively rather than assumed excellent.
Compatibility details
21:9 SupportNative
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVNarrow
Black BarsMenus and cutscenes
StretchingNone observed
Fixes
No known fix yet.
21:9 renders natively per PCGamingWiki, but 32:9 and menu/cutscene ultrawide behavior are not independently confirmed and no fix mod exists.
Patch history & verification
Current build (2026-09-23)Sep 23, 2026
Verified native 21:9 support and avatar-only FOV limitation via PCGamingWiki infobox. Could not find an exact patch/build number or any 32:9-specific test report, so 32:9 support and cutscene/menu ultrawide behavior are marked conservatively (partial / pillarboxed) rather than assumed.
