Dead Rising Deluxe Remaster cover art

Dead Rising Deluxe Remaster

Capcom·Capcom·2024
Good
21:9
Partial
32:9
Partial
Gameplay Scaling
Hor+
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Menus and cutscenes
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Safe

Overview

Gameplay is natively Hor+ at 21:9 and 32:9, but PCGamingWiki reports cutscenes and some menus are pillarboxed to slightly wider than 16:9. REFramework's DD2 build adds improved ultrawide handling. A launch preview claimed full 21:9 cutscenes, which conflicts with PCGamingWiki's tested report.

Compatibility details

21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsMenus and cutscenes
StretchingNone observed

Fixes

Recommended fix
REFramework (DD2.zip nightly build)
Mod
Version Nightly (DD2 build)Compatible with Current Steam buildSource: praydog (GitHub)

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Patch history & verification

Current Steam build (number not confirmed)Sep 28, 2026
Verified via PCGamingWiki (Hor+, tested at 2560x1080/3440x1440/3840x1080; cutscenes and some menus pillarboxed) and REFramework commit 870f190 (Dead Rising ultrawide). Conflicting Geek Culture preview claim noted; HUD edge placement is an assumption. No FWS module.