Kingdoms of Amalur: Re-Reckoning cover art

Kingdoms of Amalur: Re-Reckoning

KAIKO·THQ Nordic·2020
Partial
21:9
Partial
32:9
Partial
Gameplay Scaling
Vert-
HUD
Edge-positioned
Centered HUD
Unavailable
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Narrow
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Safe

Overview

Re-Reckoning accepts ultrawide resolutions, but gameplay and conversations are Vert- (cropped), and the 720p pre-rendered cutscenes are pillarboxed to 16:9. The FOV slider makes gameplay acceptable. Flawless Widescreen only has a module for the original 2012 Reckoning, not this remaster.

Compatibility details

21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingVert-
HUD BehaviorEdge-positioned
Centered HUDUnavailable
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVNarrow
Black BarsCutscenes only
StretchingNone observed

Fixes

No known fix yet.

No ultrawide fix is confirmed for Re-Reckoning; the Flawless Widescreen module targets the original 2012 release.

Patch history & verification

2023-03-17 updateSep 23, 2026
Verified via PCGamingWiki (ultrawide limited, Vert-, cutscenes pillarboxed; tested at 2560x1080 in 2020) and the FWS repo (the 'Kingdoms of Amalur' module covers 'Kingdoms of Amalur: Reckoning' only). It was not verified whether later patches changed the scaling. The menu and HUD fields are conservative guesses, and no WSGF page was found.