New World: Aeternum cover art

New World: Aeternum

Amazon Game Studios·Amazon Game Studios·2021
Partial
21:9
Partial
32:9
Partial
Gameplay Scaling
Hor+
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Narrow
Black Bars
Cutscenes only
Flawless Widescreen
Not Supported
Community Fix
None available
Online Safety
Unknown

Overview

New World: Aeternum renders 3D gameplay in widescreen resolutions, but PCGamingWiki lists ultrawide support as only 'limited' with cutscenes pillarboxed to 16:9, and the FOV config workaround does not persist across game restarts. Recent Steam discussions (through late 2024/2025) report the UI staying boxed toward the center rather than filling ultrawide screens; no Flawless Widescreen module or maintained community fix was found for this title, so it stays 'partial' with no recommended fix.

Compatibility details

21:9 SupportPartial
32:9 SupportPartial
Gameplay ScalingHor+
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVNarrow
Black BarsCutscenes only
StretchingNone observed

Fixes

No known fix yet.

Cutscenes are pillarboxed to 16:9 by design and FOV config edits do not persist across restarts; no maintained mod or FWS module was found for this title.

Patch history & verification

current live buildSep 23, 2026
Confirmed cutscene pillarboxing to 16:9 and non-persistent FOV config edit via PCGamingWiki. Confirmed via Steam Community discussions that UI/aspect-ratio complaints are ongoing. Checked Flawless Widescreen repo XML directly and found no New World module, so no fix is recommended; online_fix_safety kept unknown per project rule for MMOs.