SOULCALIBUR VI cover art

SOULCALIBUR VI

Bandai Namco Studios / Dimps·Bandai Namco Entertainment·2018
Partial
21:9
Fix Required
32:9
Fix Required
Gameplay Scaling
Fixed FOV crop
HUD
Centered
Centered HUD
Native
Cutscenes
16:9 pillarboxed
Menus
16:9
FOV
Correct
Black Bars
Full-time
Flawless Widescreen
Not Supported
Community Fix
Available
Online Safety
Unknown

Overview

Soulcalibur VI is locked to 16:9 and pillarboxes on ultrawide monitors. Community fixes (an Engine.ini tweak or older exe hex edits) open gameplay up to 21:9/32:9, but menus and character select stay 16:9.

Compatibility details

21:9 SupportFix Required
32:9 SupportFix Required
Gameplay ScalingFixed FOV crop
HUD BehaviorCentered
Centered HUDNative
Cutscene Support16:9 pillarboxed
Menu Support16:9
FOVCorrect
Black BarsFull-time
StretchingNone observed

Fixes

Recommended fix
Engine.ini aspect-ratio tweak (AspectRatioAxisConstraint=AspectRatio_MaintainYFOV)
Config Edit
Version n/aCompatible with Current Steam build (number not confirmed)Source: Steam Community discussion

UltraWideCheck links to third-party mods and tools but does not host or distribute mod files.

Already have one of these? It works too
21:9 Fix (HexEdit) guideOlder per-resolution executable hex edit; may not match the current exe.
Learn more

Patch history & verification

Current Steam buildSep 28, 2026
PCGamingWiki lists ultrawide as hackable; fix methods come from Steam Community threads/guides (not personally tested). Flawless Widescreen has no module. Cutscene behavior with the fix is lower confidence.